Evil game makers and women’s rights
Or my comment on the rumours around Activision’s “evil” game-making practices.
My attention on the article in question was drawn by Dilyan, who wrote a post about it earlier this week.
So, insiders are saying that Activision insists on male lead characters in the games in order to boost its sales, and people think it’s bad.
Hit the jump to read the rest.
I have to admit, when Dilyan first told me about the article I was angry. Why demonise a company for trying to find the best strategy to make more profit and why deny the truth — gaming is still considered a male-dominated domain by the majority of people. It isn’t the company’s fault that it attempts to follow the demand on the market.
However, there should be articles and reports posing questions about the place of women in gaming. It is good to ask questions, make noise, talk about something you want to change.
As a girl gamer I’ve always been regarded as a “geek”, “freak”, “nerd”, “strange” or an “addict” by all other girls I know. So, society which is so willing to judge a company for “discriminatory” practices against females is not ready to hear or accept that girls and women are part of the gaming world.
Maybe we should want companies to be show females in games more often and as centre characters and not just little hotties pumping up the lead male’s libido. A change, however, cannot be made by the businesses for which games are only the product they sell. Society should help as well. In the past, many problems with discrimination have been solved by introducing the so-called quotas – quota for African-Americans in movies, quota for students from minorities in colleges and universities etc. Currently, a big issue in Germany is the introduction of a quota for females in top-level management at big enterprises. Maybe it is not a bad idea to have a quota for female characters in games. A regulation like that could help achieve a balance between male- and female-led games.
What would a female quota in games mean for the sector market? — It would raise demand for such games.
Why would that happen? — Because the number of playing females would increase.
What things look like now? — There are many cool games that mainly appeal to boys. The lead characters in most of those games are strong males that the players can identify with. If the players are male that is. On the other hand, there are a few strong, great lead female characters who girls could identify with. If that changes, the market demand would eventually change. More girls playing, more game sales and everybody is happy.
The female rights issue is for society to deal with, because society cares for respect and tolerance and the upstanding of moral standards. If society wants to have new rules to impose on businesses it should be active and not stand in the corner and judge. What I mean is that we have much more control over what the future of gaming would look like than we give ourselves credit for.




Mon | 09.08.10
[...] says Although I am not so keen on criticising Activision for wanting to boost sales by making all-male games, I am furious at them for wanting to [...]
Sun | 15.08.10
[...] her problem with indie videogame storytelling. In short: the prose. Ben also links to a couple of pieces defending Activision’s apparent all-boy-leads policy and asks “Are They [...]
Sun | 15.08.10
Rampant sexism is one of the top things I would list that make me utterly despise video games at the moment.
The only time I’ve seen a woman in a lead role who hasn’t been drawn/rendered as Chesty McJiggleBoobs, and fought the enemies wearing high heels and a corset, was Jade from Beyond Good & Evil. Any other time, women are relegated to a secondary role, or have to have a male protector in there somewhere.
This Activision ruling can be seen two ways – either they’re sexist pigs for discouraging developers to put women in lead roles, or they’re sexist pigs for not being able to represent women in leading roles and make them convincing.
That’s the problem with the quota idea – you’d just end up with a hundred women who look like that one from Bayonetta.
Fri | 20.08.10
Well for one thing ,think should take into account , is the American Cultural default is male is a far larger problem than complaining about the logic of activision( I can make the male character as attractive beautiful (Leonrado Decaprio )or fantastical or ugly hyper real ) with no political fall out or complaints
. Soon as we add a female character it shock ever possible political correct conflict one can think of in terms of female characters. That character is socially expected to be the harbinger of woman everywhere (Impossible) hence the easiest thing in a North american Market is to default to male.Easier to avoid it then deal hundred different group trying to define what a female character should be, all equally subjective,
Since you can make a male character just about anything socially
One example Uncharted drake is an attractive idealized male character . Put the same female in the situationist who attractive doing the same thing , Get an uproar of American complaining about how unbelievable (since one precondition on are story telling that is not universal we place “believability on the top of the enjoyment list) next would be the sexism call because she attractive meaning she has boobs .
Easier to just make drake and dodge the whole situation all together, Think one of the other downside of North American feminism is to expect ever female character in media to carry all woman as if they where a Single multiheaded entity ,
Not individual coming from diverse background religious and cultural background . , than make another aura and deal with puritanism and fear of woman being the downfall of society and the children.
. Doesn’t seem to be an issue with the
Japanese market ,but they also play completely different games and have completely different expectation for there entertainment (Anime Oriented and Not hyper-realist ) and have different attitude toward sex entertainment ,Also Games are played by everyone there is no perception it male dominated Entertainment form as we have in the USA , there even sex games for woman in the form of Yaoi.
Sat | 21.08.10
[...] And Dilyan’s blogger-mate Vanya Damyanova concurs, in a follow-on post about ‘Evil game makers and women’s rights‘. Are they [...]
Thu | 26.08.10
[...] Still riding the Acitivision Wave of anti-female-characters scandal, a number of blog articles have popped up, debating this slow-burning topic that is, very clearly, still an issue. Critical Distance, has highlighted these blogs during the week of August the 15th, under the blogs Activision’s all-male games are quite okay, really and Evil game makers and women’s rights. [...]