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Cosplay Thursday: Lara Croft

Lara Croft - balancing again by misslarisacroft

Check out more brilliance after the break.

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Cosplay Thursday: Subject Zero of Mass Effect 2

That girl is Subject Zero personified!!! Amazing transformation. A gallery with her cosplay pics as the Mass Effect 2 character here.

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Game diary: A Serious Sam moment in Borderlands

There is a spot in Arid Hills, near the pass to Arid Badlands, two big drain pipes lead to a small open area just before the road to the Hills begins. Closest to this area are scag hunting grounds and usually when you enter Arid Hills after a while of absence there is a bunch a hungry scags waiting for you near the pipes.

More about that after the jump

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X O

Peleg Design is an Israeli design studio headed by designer Shahar Peleg. Actually, he may also be the sole employee. Anyway, size doesn’t matter. What matters is whether the studio does anything cool and I’ll let you be the judge of that. (Hint: it does.)

Until I saw their version of Tic Tac Toe, I never thought of it as a cool-looking game. Obviously, I was wrong.

Hit the jump for some more pictures.

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Heil, Helghan

In anticipation of playing Killzone 3 in 3D I looked at some related art and came back with this amazing propaganda poster echoing the aesthetics of Quentin Tarantino‘s Inglourious Basterds. Double win.

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Plans for the Eurogamer Expo

In several hours we leave for London and the Eurogamer Expo. There are a few things I’d definitely want to check out and if they turn out as interesting as expected, I’ll update here. (Or, of course, if they turn out to be shit, I’ll rage-update.)

Hit the jump to see what I hope to see and do during the show.

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Concept Art: X-Men Origins – Wolverine

An ancient statue transformed for the purposes of the game.

Source: The concept art gallery on uncaged.com

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Game diary: Luxor

Another mini game I played on our iPod touch. The game resembles Popcap’s puzzle hit Zuma.

Luxor is available for PC, Mac, iPhone and iPod. Publisher and developer of the game is MumboJumbo.

The game’s difference to Zuma is that there is no Challenge mode such as the Gauntlet in Zuma and the Iron Frog in Zuma’s Revenge. In Luxor you goal is to clear all balls before they reach the “drain”.

Hit the jump to watch a gameplay video of Luxor on iPhone

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Favorite game premieres in Japan for the week Sept 27-Oct 3

Okamiden: Chisaki Taiyou

The game will be released in Japan on September 30 for Nintendo DS.

Okamiden is scheduled for release on the US market in March 2011.

Genre: Adventure; Developer: Capcom; Publisher: Capcom

Hit the jump to see the other two premieres

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Moonlit (unfinished)

I had this idea that I’d play FarmVille, partly out of curiosity, because I couldn’t believe it was the evil thing people said it was, but also partly for experiment. I wanted to play subversively; and in this case I figured this meant anti-socially. I pictured my hero as a cross between Henry Bowers and his father (from Stephen King‘s It): a couple of rednecks that eat beans all week long and only stop farting to poison their neighbours’ dog. I wanted to try if that was possible and describe the goings-on.

FarmVille turned out to be quite a lot less exciting than what I figured and its social bounds much more unyielding. Try as I might, the most anti-social thing I could do was ignore friends’ requests. The project hence came to a premature end and I never finished the story of the lunatic who comes to the big (rural and kind of communist, what with free land and all) city of Farmville to seek anonymity among the millions of  farmers there.

However, people who’ve read the beginning of the story found it at least slightly amusing, so I’m posting it here. Hit the jump to have a look.