There was a lot of stuff at the Expo, none of it was news, but it was really exciting to be part of it. I’ve made a little list of things I did like and of course made a list of the most interesting games I saw people playing there. The best things were the music and dance stages, the HMV game shop at the Expo and the career forum where young people could apply for a job at a game development company.
My top 10 picks of games you could see at the Expo after the jump
I played a demo of Fable III on the first day of the show and thought it was rather short. On the second day I noticed that people were playing something that looked different from my experience and I was puzzled. On the last day I had another go and solved the mistery.
It turned out that they had several different demos, showcasing different aspects of the game. One was all about combat and fighting enemies, one was a demonstration of the game’s social aspects, like holding hands etc, one was heavily dialogistic, and so on. I’d picked the shortest one because it was first on the list and I didn’t realise there were any other options.
On Sunday I played another demo which was so long that I didn’t actually finish it (though I completed two quests). My initially excellent impressions did not change a bit. It seems that Lionhead has kept all the best things from the previous game and added cool new features. This will be one of my next favourite games, I have no doubt.
By day three we’ve become real expo pros, and so we smartly avoided queueing for entry. Inside, I had to try out Fable III again and see why the demo I played on Friday was different than the demo I saw people playing on Saturday. It turned out there was a reason, but I’ll say more on that in a separate post. We also went to see CDProjekt‘s presentation of The Witcher 2, which didn’t really show anything new: it was the same presentation we’ve already seen before, tits included.
I’d like to give you a wrap-up of my overall impressions from the event (after the jump).