The closest PopCap games come to an adventure of the point-and-click variety is in the hidden-object genre. There, two DS titles stand out: Amazing Adventures: The Forgotten Ruins and Mystery P.I. – Portrait of a Thief.
In “The good old days” I will reminisce about games I’ve played in the past and that have stuck in my memories as some of the best things that’ve happened to me since I became a gamer
This week it’s Still Life, developed by Microids and published by The Adventure Company. It is an oldie but goodie
Hit the jump to learn more about the game and see some screenshots
I’m finally playing again! I was on a self-prescribed hold because I needed to make time to read all of Stephen King’s Dark Tower books without distraction. It was a great experience and I recommend you read them if you haven’t, but I missed gaming nonetheless.
And now I’m at it again.
I’ve been amassing a PC game collection for the past two gameless months (The Dark Tower is a long, long story) and started off by firing up Ben There, Dan That!, an indie point-and-click adventure by Zombie Cow Studios.
Read on for my full review.
The point-and-click adventure game Machinarium is soon to be available on WiiWare.
The game can be played only on PC at present.
According to reports, Microsoft has declined to launch it on Xbox Live, as it is reluctant to support games that are not Microsoft exclusives.
Sony have been contacted and asked to put the game on PSN, but there’s still not answer from them.
Adventure Lantern is a monthly (at least that’s the stated aim) downloadable pdf magazine focusing on, you guessed it, adventure games. They’ve got tons of cool previews, reviews and walkthroughs, including for older games. The September issue is now out and can be downloaded from the magazine’s website.
Adventure Lantern is free, but if you’re aching to support the cause, you can visit the magazine’s e-store and spend some money there.
I never managed to progress further than the seventh dungeon in The Legend of Zelda, so I don’t even know how that whole Gannon-defeating business panned out, but here is what brave Link apparently did after that. Or before, for we all know that time is strange in Hyrule.
Catherine looks like the kind of game that is certain to be great… with two caveats. There are two things that can bring titles like that down. One is a confusing, boring or otherwise unsatisfactory story, the other — poor localisation.
I hope that Catherine‘s story is good, for everybody’s sake; and, more egoistically, I hope the fear of messing up the localisation will not prevent Atlus from bringing it over to Europe, because I WANT IT.